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TWO Practice, speak, write With exercises and activities. And you can prove it Get official certificates. The new mode also includes new non-winning problem types where the best move may leave you in an even position, and other moves would lead to a losing or lost position.
Premium members can also create custom sets that explicitly include or exclude these non-winning type problems. As already announced on the forum, new Endgame custom sets have been created for Premium members. Premium members have always been able to create their own endgame type specific sets, but now they have access to pre-created sets for each endgame type in the problem set selector.
A new 'Guess The Move' feature has been released. This allows you to play through selected master games from one side, trying to play the best moves possible. Each move is scored based on how closely your moves match either the master move, or the best engine move where you play a different move to the master.
Similar to the tactics , both moves and players are rated, allowing more reward or less punishment on difficult moves, and harsher penalties for missing easy moves. The Guess The Move user guide has a full set of instructions on how to use the feature.
This new feature includes a modified tagging and commenting system, where tags and comments can be assigned to either the full game by moving to the start of the game , or any move in the game by moving to the board position after the move is played. The tags include a long list of new 'positional' tags, which will help categorise the types of positions and moves found throughout the games.
I am hoping some of the stronger players on CT can help make this new feature even more useful, by providing some commentary at important points in the game ,but comments from all level of players are of course welcome. You can optionally skip the opening of any GTM game by clicking on the skip opening button under the board, but this must be done before you play any moves.
This is mostly a Gold member feature, Silver members have a small selection of games available, and free members have a very limited selection, but enough to allow them to sample the feature.
Games accessible to Gold members will continue to be added over time, the rate of the addition will be partly dictated by how quickly the ratings of the existing games stabilise it will likely take several weeks for the initial games to begin to approach stable move ratings.
For those who qualify, please see the Free Membership section of the FAQ for details on how to receive your free Gold membership. A new version of the tactics solving page has entered into beta testing, you can access the beta interface via the Training menu, or directly at Tactics Beta Link. The new interface has the following improvements: After each problem is completed you can see a history of all your previous attempts on the problem Gold members only.
Engine variations shown to premium members can be expanded, collapsed or completely hidden. The opponent pre-move is now shown in the move list, and the move list is updated as each move is played while solving problems. Board setting changes are now handled by clicking the settings icon in the top left of the board. Several new options, including figurine notation and new board styles are now available. The board and move list can now both be resized by dragging the available drag handles.
Board and move list settings are remembered via cookies, which means you can now use different settings on different machines without having to switch back and forth in the preference settings. This is especially useful if you solve problems on different machines, with different screen sizes.
Premium users with access to the custom tagging feature now called Personal Tags have a tag management panel that allows personal tags to be both created and deleted. Personal tags also have a description associated with them, which allows a more detailed description of the tag to be added. The 'Start Solving' panel now allows you to change the current problem set before your solving session begins.
There is also a 'Change Set' button below the board, so you can change your current problem set during any solving session without going to your preferences. There is a new analysis board which remembers the size of the analysis window. Click on the annotation icon, or press the 'a' key to add comments to your analysis. See the full list of keyboard commands available on the new boards in the PGN Viewer key bindings section of the user guide.
Resuming problems after a disconnect is now supported in Blitz mode, note that your clock will show any time elapsed since you were first given the problem.
Problem information sections comments, tags, ratings etc are now placed inside collapsible and expandable elements. This allows the comments to be moved closer to the board when required by collapsing the problem ratings details element. The 'Choose Best Move s ' advice at the top of the page can now be permanently hidden. A 'Reset' session button has been added, which allows the current session stats to be cleared. The wrong move played is now added to the 'Last Problem Failed' message.
Please report any bugs in the new interface by posting in the Bug Reports. Chess Tempo has begun non-public testing of a new feature that allows users to play games against each other. Both correspondence and traditional online chess playing will be supported. It is hoped this provides a fun way to test out your skills against other players without leaving the site.
In the future, the playing feature will become more closely integrated into the training features of the site, and will provide a way of giving statistically valid feedback on how your training is impacting your actual playing strength. We will be expanding the non-public beta testing soon, if you would like to be added to the list of testers, please email testing chesstempo. Work on the playing feature has taken up the majority of recent development time, however a number of small, but hopefully useful features have been added: Spaced repetition custom sets have been added for gold members.
Spaced repetition is a memory learning method that allows you to maximise recall, while minimising learning time. You can read about it at the Wikipedia Spaced Repetition Article. Instructions on how to use the feature can be found in the Spaced Repetition Section of the User Guide. Problem history filtering and summary stats allows Gold members to filter their problem attempt history table by a number of criteria such as date range, duplicate status, problem set, tag, solve time and rating range.
Summary stats of the filtered results allow you to see stats for the filtered attempts such as performance rating, accuracy, average time taken, average problem rating, best and worst percentage rank, and others. Together the filter and summary stats allow you to answer questions such as how your performance has changed over time, not just in rating, but also in solve time and accuracy, and for specific tactical motifs or rating ranges, and for only those problems you have seen for the first time if desired.
A "Show Solution" button option now allows you to avoid seeing the solution immediately after a problem is complete, allowing you to continue to search for the best move after failing a problem, and eventually clicking the "Show Solution" button in order to see to answer.
The option is off by default, and can be turned on in the "Other" tab in your preference settings. Merged custom sets allow Gold members to merge several existing custom sets into one merged set.
You can select the weights of each subset to control how many problems from each subset will be served. Essentially any existing user created custom sets can be merged assuming all subsets are of the same problem type, i. Custom sets with rated attempts any custom set with attempts made after November 29th can now have graphs shown for rating history, problem rating distribution, and daily rating fluctuations.
Gold members can access the graphs by clicking on the new view button shown on the custom set performance tables on the tactics and endgame stats tabs on each user's stats page. You can now also choose to search based only on your most recent attempt, allowing you to focus on problems you solved slowly on your most recent attempt, even if you had solved them quickly in the past. Number of Pieces - The number of pieces on the board at the start of the problem.
Colour to Move - The colour of the pieces controlled by the player solving the problem. Game Move Number - The move number in the source game at which the problem starts.
Comment Search - Matches only problems with the supplied search string in one of their problem comments. For example "boden" would return problems where people had discussed Boden's mate likely because the problem itself was of that type.
Tag Vote Threshold - The minimum aggregate votes on a tag before it is counted for tag searches. Setting a higher number means more users had voted for the tag, but will also reduce the total number of matching problems. A beta release of a new student coaching feature has been added which allows users to nominate a coach, who then gets access to otherwise hidden stats, such as the students' per problem mistake moves, play versus computer stats, tagging stats and FIDE rating estimates.
Coaches can also edit their students' preferences, including assigning custom problem sets to students. Coaches get a new tab on their stats page showing a list of their students, and summary of recent student accuracy. Coaches are also able to download problem history for their students, and can use the new problem history filtering on their students' problem attempts. To use the new coaching features, students must nominate their coach or coaches on the "Coaches" tab in their preference settings.
To use these features, both the coach and the students must have active gold memberships. Please see the descriptions on Tactical Motifs page before applying these new tags. Some of definitions of the older tags have also been refined and clarified. Chess Tempo now provides the ability to use chess engines running on your own machine to analyse positions and games on Chess Tempo. Full access to this feature is available to Gold members only, you can view screen shots of the new analysis interface in action on the Membership descriptions page.
There is also a new Engine Analysis Chapter in the user guide. Other changes already introduced since the last major update include: A new option to avoid problems with ALTS was added. Performance graphs for play vs computer made available to gold members. An Explore button was added to Play vs Computer page. This allows viewing games in the database page where opening explorer stats can be examined for the lines you played, and engine analysis and game annotation performed.
Custom problem sets now have personal ratings, allowing gold members to track future progress on previously unrated custom problem sets.
For example you can get a personal rating for "Pin" or "Fork" sets. Personal tagging stats have been added to help users understand the degree to which other users agree or disagree with their tags. Alpha and "Good Companion" board piece styles now available.
Another thanks to the volunteer translators and beta testers who have again helped greatly with this release. User "anti" is now kindly helping with the French translation. If you would like to help out with either an existing or new translation, please send an email to translation chesstempo.
Chess Tempo now has a new Chess Game Database. The database includes over 2 million games, including all the source games for the tactics and endgame problems. There is an opening explorer, to view statistics on the popularity and performance of opening moves. A player and openings search page are also available. The database can be searched via either a quick search or advanced search interface. Advanced search includes a material search and convenient endgame finder. Tactic and Endgame problems have convenient links to the source games the problems were extracted from.
Custom problem sets can now include criteria based on matching the source game header information, such as player, player rating, opening name etc. The database is documented in a new user guide that covers most of the Chess Tempo features in detail. Many of the database features are available for all users, while some of the features such as material search, source game links and custom set integration are available only to Premium members, and some of those, only to Gold members.
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